Java, Python, Ruby, Lisp... Haskell?
You are fighting a Blob of Vagueness.
My friend Timo from Germany is coding Lojban Quest in Python as a web-based game.
Timo's github site for LojbanQuest source code in Python.
The first time someone implemented my LojbanQuest design, some years ago, it was written in Scheme Lisp, under mooix, where Linux serves as a Multi-User Dungeon. It was sort of web accessible, if you did enough research. I admire that in the same way that I admire programming in assembly directly on a hard disc with a refrigerator magnet.
Speaking of Scheme Lisp, now needs to get familiar with it for a Programming Languages class. So I will go along on that ride, at least tonight.
Java, Python/Ruby, and now Lisp. At ConFusion, told me all I need to get the most diversity is to add Haskell. Comparing programming languages to literary genres, I wonder which one Haskell would be?
Diversity is not actually my aim. I will pick Python and Ruby, because my aim is to build web applications as easily as possible.
If I do learn a Lisp-like language, it will be for scripting new games for the desktop application Zillions of Games. It's a universal engine for abstract board games. To make a new game, you script the rules in Zillions Rules Format. The ZRF page of Wikipedia shows the source code for Tic Tac Toe and describes ZRF as "Lisp like".
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